Darkour - Dust, Light Bulbs, and Animation
Darkour » Devlog
Dust?
I added particle effects for when the player runs, jumps, lands, and slides on walls. This is done to make the controls "feel" good.
Light bulbs?
Light bulbs have been added as an additional challenge for those who want it. As of this post, they don't do anything other than give the player bragging rights, but I could use them for something.
Animation?
As I promised, I finally added character art to the game! Big thanks to Angie Pelina for doing this!
Any other updates?
- The UI got a big overhaul.
- There is now main menu music.
- There is now a Time Trial mode where you can set a limited amount of lives.
- There are now game statistics to keep track of total play time, death count, and number of light bulbs collected.
Files
Darkour (Windows Build).zip 40 MB
Mar 16, 2019
Darkour (Linux Build).zip 57 MB
Mar 16, 2019
Darkour (Mac Build).zip 48 MB
Mar 16, 2019
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Darkour
Parkour - in the dark.
Status | In development |
Author | bmegana |
Genre | Platformer |
Tags | 2D, Difficult, Parkour, Singleplayer |
Accessibility | Configurable controls |
More posts
- It's out, and it's time.Nov 11, 2019
- Darkour - Demos, Alphas, and Lots of ReworkAug 07, 2019
- Darkour - 1 New Light Source, 1 New Obstacle, 69 Levels Total, All Levels Unlock...Feb 10, 2019
- Darkour in Development - 50 Levels and Counting!Dec 01, 2018
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